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πŸŒ™βœ¨ SnuggleSMP Patch 1.21.4-S3
Started by cigaming

cigaming

cigaming

Server Manager Admin
Joined
15 Nov 2025
Last Seen
12 Jan 2026
Topics
15
Posts
22
Minecraft
ci833508

β€œSofter systems, smarter comforts, and the warmest SMP experience yet.”

Welcome to Patch S3 of the SnuggleSMP Network!
This update delivers comfort items, caregiver mechanics, full economy integration, auction house upgrades, ChestShops, and new backend systems built for the future of the network.

Thank you for helping make SnuggleSMP the coziest and safest SMP on the internet. πŸ’–


🌟 Major Features & Improvements


🍼 ABDL System Expansion β€” Comfort, Stability & New Gameplay

The largest ABDL update to date.


✨ NEW: ABDL Comfort Items (Fully Implemented!)

Comfort items are now live and functional:

  • Plushies – mood stabilizers, reduce regression spikes

  • Bottles – comfort-hydration, bedtime synergy, mood boosts

  • Pacifiers – reduce mood decay, soften meltdowns, enhance comfort

A unified Comfort-Level System ties everything together and affects mood, regression, ABDL flow, and caregiver interactions.


✨ NEW: Caregiver Mechanics & Interaction Buffs

The Caregiver role is now meaningful in gameplay:

  • Soothing Buffs

  • Holding comfort bonuses

  • Presence-based mood stabilization

  • Amplified comfort item effects

Little/CG interaction now actively influences game flow.


✨ NEW: iConomy5 Integration β€” Full Economy Backend

Our economy foundation is now ready:

  • Fully integrated into SnuggleCore

  • Auction House + ChestShops support

  • Ready for Towny economy use in S4

  • Future-safe for additional economy modules


πŸ›’ NEW: Player Market & Trading Systems

✨ Auction House (Updated & Integrated)

  • Fully functional & stable

  • Synced with iConomy5

  • Improved UI and listing logic

  • Ready for community-wide economic use

✨ ChestShops Added

  • Create buy/sell shops using signs & chests

  • Full iConomy integration

  • Supports towns, markets, and player-led economies


🧭 NEW: HuskSync Integration β€” Future Adventure Server Support

HuskSync is now active, enabling:

  • Cross-server data sync

  • Shared stats & inventories (configurable)

  • Smooth transitions between servers

  • Full support for the future Adventure/Boss/Quest server


🍼 Additional ABDL Improvements

  • Tick smoothing

  • Leak logic refinement

  • HUD sync fixes

  • Regression pacing improvements

  • Passive mode backend complete

Β 

✨ New Feature: Passive ABDL Mode (CGs & Admins)

A brand-new control setting designed for caregivers, staff, and players who want a low-profile experience while still supporting littles.

Passive ABDL Mode includes:

  • 🟦 CGs & Admins can toggle Passive Mode
    /abdl passive on/off (permission-restricted)

  • πŸŒ™ Hides active ABDL indicators
    No HUD elements, no auto-messages, no public regression cues.

  • Still receives CG interaction prompts
    (cuddle, check diaper, soothe, etc.) but without triggering regression mechanics.

  • πŸ‘€ Visible to staff for safety
    System internally logs passive state so admins can assist littles without affecting gameplay balance.

  • 🀫 Perfect for CGs who want to stay in β€œcaregiver presence” without being in little space themselves.

Β 

This makes caregiving smoother, keeps streamers/admins unobtrusive, and supports mixed-mode players in group spaces.


🎨 Identity, Prefix, & Nickname Polish

  • Prefix normalization across plugins

  • Removed bold formatting errors

  • Tablist alignment improved

  • New palettes for β€œLittle” & β€œSwitch” roles

  • Better nickname gradient behavior


🧸 SnuggleCore Internal Improvements

  • Listener consolidation

  • Faster GUI load times

  • More stable state-saving

  • Better performance during high player counts


🎣 Fishing Overhaul (Pass #2)

  • Balanced enchanted books

  • Junk item removal

  • XP curve improvements

  • Better rarity shaping


🧹 Clearlag Refinements

  • Named/tagged mob protection

  • Prevented deletion of unique mobs

  • Reduced aggressiveness around farms

  • Smoother TPS during heavy drops


🏘️ Towny Integration β€” Backend Ready for S4

Towny rollout will begin next patch:

  • PlaceholderAPI and economy bridge ready

  • Zones and claims performance-tested

  • ABDL & chat systems verified compatible


βš™οΈ Developer & Backend Enhancements

  • Code cleanup & backend organization

  • Faster plugin reloads

  • No more comparator/redstone interference


πŸ’ž Community Love & Shout Outs

A cozy SMP only exists because of the people who fill it. Thank you:

🐾 Fae Wyldes

Your creativity, ideas, and streams shape the entire feel of SnuggleSMP.
πŸŽ₯ https://www.twitch.tv/faewyldes


❄️ Winter

Cozy vibes, thoughtful ideas, and constant helpful feedback.
πŸŽ₯ https://www.twitch.tv/littlewinter


🌸 Aubrey

Wholesome chaos, positivity, and community-shaping energy.
πŸŽ₯ https://www.twitch.tv/littlepupaubrey


πŸ”¨ Stitch (Builder + Streamer)

Stunning builds, spawn expansion work, and creative vision.
πŸŽ₯ https://www.twitch.tv/stitchismad


πŸͺ ABaykedCookie (Streamer)

Fun, cozy, upbeat streams that uplift the SMP.
πŸŽ₯ https://www.twitch.tv/cookiesteev


🐺 LittleBabyWolfPup (Streamer)

Adorable energy, wholesome interactions, and a welcoming community.
πŸŽ₯ https://www.twitch.tv/littlebabywolfpup


🧊 Arctic (Beta Tester + New Moderator)

Calm, reliable, helpful, and now part of the staff team.
Your support boosts the entire server.


πŸ‘₯ All SnuggleSMP Streamers & Players

Thank you for testing, reporting, and helping this world grow. πŸ’›


πŸŒ™ Coming Soon β€” Patch 1.21.4-S4

S4 focuses on Towny rollout and community expansion.

Planned for S4:

✨ Full Towny Release
✨ Town-spawn expansion improvements
✨ New cross-server travel tools (via HuskSync)
✨ Adventure server development progress
✨ Market District expansion
✨ Additional comfort item interactions

Not planned at this time:

❌ Per-player End City loot
❌ SnuggleCoin rollout
❌ Scent system & regression perks

(These may return in future long-term updates.)


πŸ’– A Personal Thank You From Me

Every system, every patch, and every improvement exists because of you.
Your creativity, kindness, energy, chaos, and love for this server breathe life into SnuggleSMP.

Seeing you explore, test features, build towns, hang out, and create memories together is what keeps me motivated to make every patch better than the last.

Thank you for showing up.
Thank you for caring.
Thank you for making SnuggleSMP feel like home.

Β 

I’m grateful for every single one of you. πŸ’™πŸ§ΈπŸŒ™

cigaming · about 1 month ago · Last edited: about 1 month ago